| 2 |
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| 3 |
recvTask.c lines 79-82 |
recvTask.c lines 79-82 |
| 4 |
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| 5 |
#define NUM_X 4320 |
#define NUM_X 2160 |
| 6 |
#define NUM_Y 56160L // get rid of this someday |
#define NUM_Y 28080L // get rid of this someday |
| 7 |
#define NUM_Z 90 |
#define NUM_Z 90 |
| 8 |
#define MULTDIM 7 |
#define MULTDIM 7 |
| 9 |
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| 12 |
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| 13 |
readtile_mpiio.c lines 115-119 |
readtile_mpiio.c lines 115-119 |
| 14 |
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| 15 |
facetElements1D = 4320; |
facetElements1D = 2160; |
| 16 |
tileSizeX = 180; |
tileSizeX = 90; |
| 17 |
tileSizeY = 180; |
tileSizeY = 90; |
| 18 |
xGhosts = 8; |
xGhosts = 8; |
| 19 |
yGhosts = 8; |
yGhosts = 8; |
| 20 |
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| 21 |
One tile per rank is recommended, mostly for pickup input performance, |
One tile per rank is recommended, mostly for pickup input performance, |
| 22 |
but it is not strictly necessary. |
but it is not strictly necessary. |