#include "CPP_OPTIONS.h" subroutine smooth_ensemble3D (mythid) IMPLICIT NONE #include "SIZE.h" #include "EEPARAMS.h" #include "GRID.h" #include "PARAMS.h" c#include "tamc.h" #include "smooth.h" _RL fld_in(1-OLx:sNx+OLx,1-OLy:sNy+OLy,nR,nSx,nSy) _RL fld_mean(1-OLx:sNx+OLx,1-OLy:sNy+OLy,nR,nSx,nSy) _RL fld_meansq(1-OLx:sNx+OLx,1-OLy:sNy+OLy,nR,nSx,nSy) _RL fld_norm(1-OLx:sNx+OLx,1-OLy:sNy+OLy,nR,nSx,nSy) character*( 80) fnamegeneric integer i,j,k,bi,bj integer itlo,ithi integer jtlo,jthi integer myThid _RL port_rand, port_rand_norm integer iii,ii,nbRand jtlo = mybylo(mythid) jthi = mybyhi(mythid) itlo = mybxlo(mythid) ithi = mybxhi(mythid) C initialize the random number generator: fld_in(1,1,1,1,1)=port_rand(1) nbRand=1000 C main loop: DO ii=1,nbRand WRITE(standardMessageUnit,'(A,I4)') & 'smooth_ensemble3D ii: ',ii C define a perturbation: DO bj=jtlo,jthi DO bi=itlo,ithi DO k=1,Nr DO j=1-OLy,sNy+OLy DO i=1-OLx,sNx+OLx fld_in(i,j,k,bi,bj)=0. if (maskC(i,j,k,bi,bj).NE.0) then fld_in(i,j,k,bi,bj)=port_rand_norm() endif ENDDO ENDDO ENDDO ENDDO ENDDO _EXCH_XYZ_RL ( fld_in, myThid ) C the smoothing itself: call smooth_correl3D(fld_in,1,mythid) write(fnamegeneric(1:80),'(1a,i3.3)') & 'wc01_3Densemble.',ii call mdswritefield(fnamegeneric,32,.false.,'RL', & nR,fld_in,1,1,mythid) ENDDO end