/[MITgcm]/MITgcm/pkg/exch2/exch2_uv_bgrid_3d_rx.template
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revision 1.1 by jmc, Wed Jul 25 21:11:47 2007 UTC revision 1.5 by jmc, Sun Jun 28 00:57:51 2009 UTC
# Line 35  C     !USES: Line 35  C     !USES:
35    
36  #include "SIZE.h"  #include "SIZE.h"
37  #include "EEPARAMS.h"  #include "EEPARAMS.h"
38  #include "EESUPPORT.h"  #include "W2_EXCH2_SIZE.h"
39  #include "W2_EXCH2_TOPOLOGY.h"  #include "W2_EXCH2_TOPOLOGY.h"
40    #ifdef W2_FILL_NULL_REGIONS
41  #include "W2_EXCH2_PARAMS.h"  #include "W2_EXCH2_PARAMS.h"
42    #endif
43    
44  C     !INPUT/OUTPUT PARAMETERS:  C     !INPUT/OUTPUT PARAMETERS:
45  C     == Argument list variables ==  C     == Argument list variables ==
# Line 105  C-     save 2 corners value (in case we Line 107  C-     save 2 corners value (in case we
107           ENDDO           ENDDO
108          ENDDO          ENDDO
109         ENDDO         ENDDO
110    C---  using or not using CubedSphereExchange: end
111          ENDIF
112    
113  C--   First call the exchanges for the two components  C--   First call the exchanges for the two components
114    
# Line 130  C- note: can substitute the low-level S/ Line 134  C- note: can substitute the low-level S/
134  c      CALL EXCH2_3D_RX( uPhi, myNz, myThid )  c      CALL EXCH2_3D_RX( uPhi, myNz, myThid )
135  c      CALL EXCH2_3D_RX( vPhi, myNz, myThid )  c      CALL EXCH2_3D_RX( vPhi, myNz, myThid )
136    
137          IF ( useCubedSphereExchange ) THEN
138    
139  C--   Then, depending on which tile we are, we may need  C--   Then, depending on which tile we are, we may need
140  C     1) to switch u and v components and also to switch the signs  C     1) to switch u and v components and also to switch the signs
141  C     2) to shift the index along the face edge.  C     2) to shift the index along the face edge.
# Line 145  C--   Loops on tile indices: Line 151  C--   Loops on tile indices:
151    
152  C-    Now choose what to do at each edge of the halo based on which face  C-    Now choose what to do at each edge of the halo based on which face
153  C    (we assume that bj is always=1)  C    (we assume that bj is always=1)
154           myTile = W2_myTileList(bi)           myTile = W2_myTileList(bi,bj)
155           myFace = exch2_myFace(myTile)           myFace = exch2_myFace(myTile)
156    
157  C--   Loops on level index:  C--   Loops on level index:
# Line 322  C-       North-West corner Line 328  C-       North-West corner
328       &        exch2_isNedge(myTile) .EQ. 1 ) THEN       &        exch2_isNedge(myTile) .EQ. 1 ) THEN
329            IF ( MOD(myFace,2).EQ.1 ) THEN            IF ( MOD(myFace,2).EQ.1 ) THEN
330             DO k=1,myNz             DO k=1,myNz
331                uPhi(1,sNy+1,k,bi,bj) = uPhiNW(k,bi,bj)
332                vPhi(1,sNy+1,k,bi,bj) = vPhiNW(k,bi,bj)
333              DO i=2,OLx              DO i=2,OLx
334               uPhi(1,sNy+i,k,bi,bj) = vPhi(2-i,sNy+1,k,bi,bj)               uPhi(1,sNy+i,k,bi,bj) = vPhi(2-i,sNy+1,k,bi,bj)
335               vPhi(1,sNy+i,k,bi,bj) = uPhi(2-i,sNy+1,k,bi,bj)*negOne               vPhi(1,sNy+i,k,bi,bj) = uPhi(2-i,sNy+1,k,bi,bj)*negOne
# Line 402  C--   end of Loops on tile indices (bi,b Line 410  C--   end of Loops on tile indices (bi,b
410          ENDDO          ENDDO
411         ENDDO         ENDDO
412    
 C---+----1----+----2----+----3----+----4----+----5----+----6----+----7-|--+----|  
   
       ELSE  
 C---  not using CubedSphereExchange:  
   
 #ifndef AUTODIFF_EXCH2  
        CALL EXCH_RX( uPhi,  
      I            OLw, OLe, OLs, OLn, myNz,  
      I            exchWidthX, exchWidthY,  
      I            FORWARD_SIMULATION, EXCH_UPDATE_CORNERS, myThid )  
        CALL EXCH_RX( vPhi,  
      I            OLw, OLe, OLs, OLn, myNz,  
      I            exchWidthX, exchWidthY,  
      I            FORWARD_SIMULATION, EXCH_UPDATE_CORNERS, myThid )  
 #endif  
   
413  C---  using or not using CubedSphereExchange: end  C---  using or not using CubedSphereExchange: end
414        ENDIF        ENDIF
415    

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